Uppgiften
Vad vi förväntar oss
- At least 6 years of experience as a Product Manager in free-to-play mobile games.
- Good understanding of engagement drivers and monetization design in live service games.
- Strong ownership, hands-on approach, and impact-driven focus on constantly pushing game performance and delivering fantastic player experiences.
- Excellent quantitative and analytical skills with an emphasis on metrics-driven decision making.
- Constantly looking for new experiments and ways to improve performance, with the ability to make data driven decisions and recommendations.
- Comfortable taking calculated risks, learning and sharing the lessons learned.
- A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.
Vad vi erbjuder
- Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being, not a resource.
Tutka hittade den här annonsen
kontrolleradJobbet är publicerat endast på Supercell Oyns egen karriärsida. Vi läste lön, arbetsspråk och arbetssätt därifrån — kontrollera de slutliga uppgifterna i originalannonsen.
supercell.com/en/careers/principal-product-manager-live-ops-monetization-hay-day/06058b2e-d65d-4e7f-9217-946ab424c508