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Supercell Oy· 22 open jobs

Principal Product Manager, LiveOps & Monetization, Clash Royale

Found by TutkaPosted
Salary
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Location
Work mode
On-site
Employment
Not stated
Working language
English
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The role

What we expect

  • At least 6 years of experience as a Product Manager in free-to-play mobile games.
  • Good understanding of engagement drivers and monetization design in live service games.
  • Strong ownership, hands-on approach, and impact-driven focus on constantly pushing game performance and delivering fantastic player experiences.
  • Excellent quantitative and analytical skills with an emphasis on metrics-driven decision making.
  • Constantly looking for new experiments and ways to improve performance, with the ability to make data driven decisions and recommendations.
  • Comfortable taking calculated risks, learning and sharing the lessons learned.

What we offer

  • Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being, not a resource.

Tutka found this ad

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This job is published only on Supercell Oyn's own career page. We read the salary, working language and work mode from it — check the final details in the original ad.

supercell.com/en/careers/principal-product-manager-liveops-monetization-clash-royale/2aa24f0b-5f80-48bc-940e-f122184339d7
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