The role
What we expect
- At least 7 years of professional experience as a Gameplay Designer with a portfolio demonstrating combat gameplay and/or level content created by yourself using Unreal Engine & Blueprint.
- Proven ability to implement enemies, NPCs and combat mechanics into interesting encounters
- Proactive doer who takes responsibility and pride in their own work when given the freedom to work independently
- Strong cross-discipline communication skills
- Being a great teammate - we believe making games is a team sport
- A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.
What we offer
- Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being, not a resource.
Tutka found this ad
checkedThis job is published only on Supercell Oyn's own career page. We read the salary, working language and work mode from it — check the final details in the original ad.
supercell.com/en/careers/senior-game-designer-project-rise/1c446790-5fad-48b4-a194-92a8caaac381